<?xml version="1.0" encoding="utf-8" ?>
<Datatable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

@path=Simulation/FactionTraits[Custom].xml
  <!-- ########################################## -->
  <!-- ######           POSITIVE           ###### -->
  <!-- ########################################## -->

  <!-- Agricultural Experts -->
  <FactionTrait Name="AEPositive1"                   SubCategory="StandardTrait"        Family="Economy" Custom="true" Cost="28">
    <SimulationDescriptorReference Name="AEPositive1"/>
  </FactionTrait>
  
  <!-- Strategist -->
  <FactionTrait Name="AEPositive2"                   SubCategory="StandardTrait"        Family="Military" Custom="true" Cost="15">
    <SimulationDescriptorReference Name="AEPositive2"/>
  </FactionTrait>

    <!-- Educated Citizens -->
  <FactionTrait Name="AEPositive3"                   SubCategory="StandardTrait"        Family="Economy" Custom="true" Cost="22">
    <SimulationDescriptorReference Name="AEPositive3"/>
  </FactionTrait>
  
    <!-- Influential Leader -->
  <FactionTrait Name="AEPositive4"                   SubCategory="StandardTrait"        Family="Diplomacy" Custom="true" Cost="25">
    <SimulationDescriptorReference Name="AEPositive4"/>
  </FactionTrait>
  
    <!-- Diplomatic Roots -->
  <FactionTrait Name="AEPositive5Level1"     SubCategory="CustomTrait" Family="Diplomacy" Root="AEPositive5" Level="1" Custom="true" Cost="8">
    <SimulationDescriptorReference Name="AEPositive5Level1"/>
  </FactionTrait>
  <FactionTrait Name="AEPositive5Level2"     SubCategory="CustomTrait" Family="Diplomacy" Root="AEPositive5" Level="2" Custom="true" Cost="16">
    <SimulationDescriptorReference Name="AEPositive5Level2"/>
  </FactionTrait>
  <FactionTrait Name="AEPositive5Level3"     SubCategory="CustomTrait" Family="Diplomacy" Root="AEPositive5" Level="3" Custom="true" Cost="24">
    <SimulationDescriptorReference Name="AEPositive5Level3"/>
  </FactionTrait>

    <!-- Frugal Connections -->
  <FactionTrait Name="AEPositive6Level1"     SubCategory="CustomTrait" Family="Economy" Root="AEPositive6" Level="1" Custom="true" Cost="10">
    <SimulationDescriptorReference Name="AEPositive6Level1"/>
  </FactionTrait>
  <FactionTrait Name="AEPositive6Level2"     SubCategory="CustomTrait" Family="Economy" Root="AEPositive6" Level="2" Custom="true" Cost="20">
    <SimulationDescriptorReference Name="AEPositive6Level2"/>
  </FactionTrait>
  
    <!-- Tactician -->
  <FactionTrait Name="AEPositive7Level1"     SubCategory="CustomTrait" Family="Military" Root="AEPositive7" Level="1" Custom="true" Cost="11">
    <SimulationDescriptorReference Name="AEPositive7Level1"/>
  </FactionTrait>
  <FactionTrait Name="AEPositive7Level2"     SubCategory="CustomTrait" Family="Military" Root="AEPositive7" Level="2" Custom="true" Cost="15">
    <SimulationDescriptorReference Name="AEPositive7Level2"/>
  </FactionTrait>
  <FactionTrait Name="AEPositive7Level3"     SubCategory="CustomTrait" Family="Military" Root="AEPositive7" Level="3" Custom="true" Cost="22">
    <SimulationDescriptorReference Name="AEPositive7Level3"/>
  </FactionTrait>  
  
    <!-- Great Explorers -->
  <FactionTrait Name="AEPositive8"                   SubCategory="StandardTrait"        Family="Economy" Custom="true" Cost="15">
    <SimulationDescriptorReference Name="AEPositive8"/>
  </FactionTrait>  
  
    <!-- Observant -->
  <FactionTrait Name="AEPositive9Level1"     SubCategory="CustomTrait" Family="Economy" Root="AEPositive9" Level="1" Custom="true" Cost="4">
  <Prerequisites>!AENegative6Level1</Prerequisites>
    <SimulationDescriptorReference Name="AEPositive9Level1"/>
  </FactionTrait>
  <FactionTrait Name="AEPositive9Level2"     SubCategory="CustomTrait" Family="Economy" Root="AEPositive9" Level="2" Custom="true" Cost="8">
  <Prerequisites>!AENegative6Level1</Prerequisites>
    <SimulationDescriptorReference Name="AEPositive9Level2"/>
  </FactionTrait>

    <!-- Great Builders -->
  <FactionTrait Name="AEPositive10"                   SubCategory="StandardTrait"        Family="Economy" Custom="true" Cost="25">
    <SimulationDescriptorReference Name="AEPositive10"/>
  </FactionTrait>   
  
  
  <!-- ########################################## -->
  <!-- ######           NEGATIVE           ###### -->
  <!-- ########################################## -->
  
    <!-- Brittle Walls -->
  <FactionTrait Name="AENegative1"                   SubCategory="StandardTrait"        Family="Military" Custom="true" Cost="-10">
    <SimulationDescriptorReference Name="AENegative1"/>
  </FactionTrait>
  
    <!-- Tyrant -->
  <FactionTrait Name="AENegative2Level1"     SubCategory="CustomTrait" Family="Economy" Root="AENegative2" Level="1" Custom="true" Cost="-5">
    <SimulationDescriptorReference Name="AENegative2Level1"/>
  </FactionTrait>
  <FactionTrait Name="AENegative2Level2"     SubCategory="CustomTrait" Family="Economy" Root="AENegative2" Level="2" Custom="true" Cost="-10">
    <SimulationDescriptorReference Name="AENegative2Level2"/>
  </FactionTrait>
  <FactionTrait Name="AENegative2Level3"     SubCategory="CustomTrait" Family="Economy" Root="AENegative2" Level="3" Custom="true" Cost="-15">
    <SimulationDescriptorReference Name="AENegative2Level3"/>
  </FactionTrait>
  
    <!-- Inexperienced Soldiers -->
  <FactionTrait Name="AENegative3"                   SubCategory="StandardTrait"        Family="Military" Custom="true" Cost="-10">
    <SimulationDescriptorReference Name="AENegative3"/>
  </FactionTrait>

    <!-- Fear of Anomalies -->
  <FactionTrait Name="AENegative4"                   SubCategory="StandardTrait"        Family="Economy" Custom="true" Cost="-10">
    <SimulationDescriptorReference Name="AENegative4"/>
  </FactionTrait>
  
    <!-- Closed Cities -->
  <FactionTrait Name="AENegative5"                   SubCategory="StandardTrait"        Family="Economy" Custom="true" Cost="-10">
    <SimulationDescriptorReference Name="AENegative5"/>
  </FactionTrait>
  
    <!-- Ignorant -->
  <FactionTrait Name="AENegative6Level1"     SubCategory="CustomTrait" Family="Economy" Root="AENegative6" Level="1" Custom="true" Cost="-5">
  <Prerequisites>!AEPositive9Level1</Prerequisites>  
    <SimulationDescriptorReference Name="AENegative6Level1"/>
  </FactionTrait>
  <FactionTrait Name="AENegative6Level2"     SubCategory="CustomTrait" Family="Economy" Root="AENegative6" Level="2" Custom="true" Cost="-10">
  <Prerequisites>!AEPositive9Level1</Prerequisites>  
    <SimulationDescriptorReference Name="AENegative6Level2"/>
  </FactionTrait>

    <!-- Mercenary Discomforts -->
  <FactionTrait Name="AENegative7"                   SubCategory="StandardTrait"        Family="Military" Custom="true" Cost="-8">
    <SimulationDescriptorReference Name="AENegative7"/>
  </FactionTrait>
  
    <!-- Cultural Aversion -->
  <FactionTrait Name="AENegative8"                   SubCategory="StandardTrait"        Family="Diplomacy" Custom="true" Cost="-8">
    <SimulationDescriptorReference Name="AENegative8"/>
  </FactionTrait>
  
    <!-- Inept Builders -->
  <FactionTrait Name="AENegative9"                   SubCategory="StandardTrait"        Family="Economy" Custom="true" Cost="-25">
    <SimulationDescriptorReference Name="AENegative9"/>
  </FactionTrait> 
  
  <!-- ########################################## -->
  <!-- ######            UNIQUE            ###### -->
  <!-- ########################################## -->  
  
    <!-- Offensive Reforms -->
  <FactionTrait Name="AEUnique1"                   SubCategory="StandardTrait"        Family="Trait" Custom="true" Cost="1">
	<Prerequisites>!AEUnique2,!AEUnique3,!AEUnique4,!AEUnique5,!AEUnique6,!AEUnique7,!AEUnique8</Prerequisites>
    <SimulationDescriptorReference Name="AEUnique1"/>
  </FactionTrait>

    <!-- Defensive Reforms -->
  <FactionTrait Name="AEUnique2"                   SubCategory="StandardTrait"        Family="Trait" Custom="true" Cost="1">
    <Prerequisites>!AEUnique1,!AEUnique3,!AEUnique4,!AEUnique5,!AEUnique6,!AEUnique7,!AEUnique8</Prerequisites>
    <SimulationDescriptorReference Name="AEUnique2"/>
  </FactionTrait>

    <!-- Industrialization -->
  <FactionTrait Name="AEUnique3"                   SubCategory="StandardTrait"        Family="Trait" Custom="true" Cost="1">
  <Prerequisites>!AEUnique1,!AEUnique2,!AEUnique4,!AEUnique5,!AEUnique6,!AEUnique7,!AEUnique8</Prerequisites>
    <SimulationDescriptorReference Name="AEUnique3"/>
  </FactionTrait>

    <!-- Scientific Revolution -->
  <FactionTrait Name="AEUnique4"                   SubCategory="StandardTrait"        Family="Trait" Custom="true" Cost="1">
    <SimulationDescriptorReference Name="AEUnique4"/>
    <Prerequisites>!AEUnique1,!AEUnique2,!AEUnique3,!AEUnique5,!AEUnique6,!AEUnique7,!AEUnique8</Prerequisites>
  </FactionTrait>
  
    <!-- Zealous Fanaticism -->
  <FactionTrait Name="AEUnique5"                   SubCategory="StandardTrait"        Family="Trait" Custom="true" Cost="1">
    <Prerequisites>!AEUnique1,!AEUnique2,!AEUnique3,!AEUnique4,!AEUnique6,!AEUnique7,!AEUnique8</Prerequisites>
    <SimulationDescriptorReference Name="AEUnique5"/>
  </FactionTrait>
  
    <!-- Economical Empire -->
  <FactionTrait Name="AEUnique6"                   SubCategory="StandardTrait"        Family="Trait" Custom="true" Cost="1">
    <Prerequisites>!AEUnique1,!AEUnique2,!AEUnique3,!AEUnique4,!AEUnique5,!AEUnique7,!AEUnique8</Prerequisites>
    <SimulationDescriptorReference Name="AEUnique6"/>
  </FactionTrait>
  
    <!-- Warrior Society -->
  <FactionTrait Name="AEUnique7"                   SubCategory="StandardTrait"        Family="Trait" Custom="true" Cost="1">
    <Prerequisites>!AEUnique1,!AEUnique2,!AEUnique3,!AEUnique4,!AEUnique5,!AEUnique6,!AEUnique8</Prerequisites>
    <SimulationDescriptorReference Name="AEUnique7"/>
  </FactionTrait>
  
    <!-- Black Market -->
  <FactionTrait Name="AEUnique8"                   SubCategory="StandardTrait"        Family="Trait" Custom="true" Cost="1">
    <Prerequisites>!AEUnique1,!AEUnique2,!AEUnique3,!AEUnique4,!AEUnique5,!AEUnique6,!AEUnique7</Prerequisites>
    <SimulationDescriptorReference Name="AEUnique8"/>
  </FactionTrait>
  
</Datatable>