<?xml version="1.0" encoding="utf-8" ?>
<Datatable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

?vFamily?=EnchanteurTinyTraits
?GGG?=EnchanteurGlobalTraits
?vPath?=EmpireTypeMajor/ClassCity

--------------------------------------------------------

?NNN?=EnchanteurPositiveBoxFood
?DDD?=Positive Box Food : Add a small bonus of City Food +1 to +5

?TitleFrench?		=Tiny Apport de Nourriture
?DescriptionFrench?	=Augmente légèrement la Nourriture produite par les villes.
?TitleEnglish?		=Tiny Box Food
?DescriptionEnglish?=A light Food income per city.

?vTargetProperty?	=CityFood
?vOperation?		=Addition

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=1;2;3;4;5
!xValue!	=1;2;3;4;5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

------------------ 
  
?NNN?=EnchanteurNegativeBoxFood
?DDD?=Negative Box/Hole Food : Add a small Malus of City Food -1 to -5

?TitleFrench?		=Tiny Perte de Nourriture
?DescriptionFrench?	=Diminue légèrement la Nourriture produite par les villes.
?TitleEnglish?		=Tiny Hole Food
?DescriptionEnglish?=A light Food loss per city.

?vTargetProperty?	=CityFood
?vOperation?		=Subtraction

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=-1;-2;-3;-4;-5
!xValue!	=1;2;3;4;5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

-------------------------------------------------------- 

?NNN?=EnchanteurPositiveBoxDust
?DDD?=Positive Box Dust : Add a small bonus of City Dust +1 to +5

?TitleFrench?		=Tiny Apport de Brume
?DescriptionFrench?	=Augmente légèrement la Brume produite par les villes.
?TitleEnglish?		=Tiny Box Dust
?DescriptionEnglish?=A light Dust income per city.

?vTargetProperty?	=CityDust
?vOperation?		=Addition

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=1;2;3;4;5
!xValue!	=1;2;3;4;5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

------------------ 
  
?NNN?=EnchanteurNegativeBoxDust
?DDD?=Negative Box/Hole Dust : Add a small Malus of City Dust +1 to +5

?TitleFrench?		=Tiny Perte de Brume
?DescriptionFrench?	=Diminue légèrement la Brume produite par les villes.
?TitleEnglish?		=Tiny Hole Dust
?DescriptionEnglish?=A light Dust loss per city.

?vTargetProperty?	=CityDust
?vOperation?		=Subtraction

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=-1;-2;-3;-4;-5
!xValue!	=1;2;3;4;5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

--------------------------------------------------------   

?NNN?=EnchanteurPositiveBoxIndustry
?DDD?=Positive Box Industry : Add a small bonus of City Industry +1 to +5

?TitleFrench?		=Tiny Apport d'Industrie
?DescriptionFrench?	=Augmente légèrement l'Industrie produite par les villes.
?TitleEnglish?		=Tiny Box Industry
?DescriptionEnglish?=A light Industry income per city.

?vTargetProperty?	=CityIndustry
?vOperation?		=Addition

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=1;2;3;4;5
!xValue!	=1;2;3;4;5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

------------------ 

?NNN?=EnchanteurNegativeBoxIndustry
?DDD?=Negative Box/Hole Industry : Add a small Malus of City Industry -1 to -5

?TitleFrench?		=Tiny Perte d'Industrie
?DescriptionFrench?	=Diminue légèrement l'Industrie produite par les villes.
?TitleEnglish?		=Tiny Hole Industry
?DescriptionEnglish?=A light Industry loss per city.

?vTargetProperty?	=CityIndustry
?vOperation?		=Subtraction

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=-1;-2;-3;-4;-5
!xValue!	=1;2;3;4;5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

--------------------------------------------------------   

?NNN?=EnchanteurPositiveBoxScience
?DDD?=Positive Box Science : Add a small bonus of City Science +1 to +5

?TitleFrench?		=Tiny Apport de Science
?DescriptionFrench?	=Augmente légèrement la Science produite par les villes.
?TitleEnglish?		=Tiny Box Science
?DescriptionEnglish?=A light Science income per city.

?vTargetProperty?	=CityScience
?vOperation?		=Addition

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=1;2;3;4;5
!xValue!	=1;2;3;4;5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

------------------ 
  
?NNN?=EnchanteurNegativeBoxScience
?DDD?=Negative Box/Hole Science : Add a small Malus of City Science -1 to -5

?TitleFrench?		=Tiny Perte de Science
?DescriptionFrench?	=Diminue légèrement la Science produite par les villes.
?TitleEnglish?		=Tiny Hole Science
?DescriptionEnglish?=A light Science loss per city.

?vTargetProperty?	=CityScience
?vOperation?		=Subtraction

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=-1;-2;-3;-4;-5
!xValue!	=1;2;3;4;5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

-------------------------------------------------------- 

?NNN?=EnchanteurPositiveBoxCityPoint
?DDD?=Positive Box CityPoint : Add a small bonus of City CityPoint +0.5 to +2.5

?TitleFrench?		=Tiny Apport d'Influence
?DescriptionFrench?	=Augmente légèrement l'Influence produite par les villes.
?TitleEnglish?		=Tiny Box CityPoint
?DescriptionEnglish?=A light CityPoint income per city.

?vTargetProperty?	=CityCityPoint
?vOperation?		=Addition

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=1;2;3;4;5
!xValue!	=0.5;1;1.5;2;2.5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd

------------------ 
  
?NNN?=EnchanteurNegativeBoxCityPoint
?DDD?=Negative Box/Hole CityPoint : Add a small Malus of City Science -0.5 to -2.5

?TitleFrench?		=Tiny Perte d'Influence
?DescriptionFrench?	=Diminue légèrement l'Influence produite par les villes.
?TitleEnglish?		=Tiny Hole CityPoint
?DescriptionEnglish?=A light CityPoint loss per city.

?vTargetProperty?	=CityCityPoint
?vOperation?		=Subtraction

#RepeatBegin 5
!xLevel!	=1;2;3;4;5
!xCost!		=-1;-2;-3;-4;-5
!xValue!	=0.5;1;1.5;2;2.5
#BlocExternal=External_FactionTraitTemplate.xml
#RepeatEnd


</Datatable>